- import QtQuick 2.8
- Effect {
- property real amplitude: 0.04 * 0.01
- property real frequency: 20
- property real time: 0
- NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 }
- fragmentShader: Qt.resolvedUrl("shaders/wobble.fsh")
- }
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