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- import QtQuick 2.5
- import Box2D 2.0
- import Qt.labs.settings 1.0
- ImageBoxBody {
- id: picture
- onYChanged: y > floor.y && picture.destroy()
- density: 1.0
- friction: 0.0
- fixedRotation: parent.fixedRotation
- world: parent.physicsWorld
- bodyType: Body.Dynamic
- source: imageModel.randomPicture()
- }
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