import QtQuick 2.5 import Box2D 2.0 import Qt.labs.settings 1.0 ImageBoxBody { id: picture signal beyondThePale(var item) property var effect onYChanged: if (y > globalFloor.y) beyondThePale(this) density: 1.0 friction: 0 restitution: physicsSettings.restitution fixedRotation: parent.fixedRotation bodyType: Body.Dynamic source: imageModel.randomPicture() }