import QtQuick 2.0 import "../.." ArtImage { id: root function bowOut() { deathBow.start() } transform: Rotation { id: evilAxis origin.x: root.width/2 origin.y: root.height axis { x: 1; y: 0; z: 0 } } SequentialAnimation { id: deathBow // PropertyAction { // target: root // property: "z" // value: root.z + 1 // } NumberAnimation { easing.type: "InQuad" target: evilAxis property: "angle" from: 0 to: 90 duration: 3000 } PropertyAction { target: root property: "visible" value: false } } }